![]() Made the NSC2 Mod Menu warning screen a bit more clear about what is safe to change during a game.Fixed a bug where you couldn't build Titanic batteries properly (the build limit was coded incorrectly.).The Space Factory and Space Foundry now have increased upkeep if you build an Assembly Line Manufacturing building to boost their production.The Assembly Line Manufacturing building can now be built in systems without colonies as long as there is a Space Factory or Space Foundry on the starbase.Fixed a bug where fleets could not be mothballed again after being reactivated.The NSC2 Mod Menu will now pop up the first time you load a save game after adding NSC2 to your mod list. ![]() Solar Panels now have an upkeep of 2 minerals and 2 consumer goods each.Please note that when we add new items, they may not be available to turn off in the NSC2 Mod Menu until we have a chance to add that coding, which is more advanced.NEW EXPLORATION CRUISER LAB: Debris Analysis Laboratory - This lab will increase the resources which your Exploration Cruisers can recover from space debris.NEW STARBASE BUILDING: Minor Artifact Storage - This building will increase your minor artifact storage capacity by 3000.NEW STARBASE BUILDING: Solar Capacitors - This building will increase the production of solar panels at the cost of extra upkeep.
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